<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Unit Testing Framework &amp; GUI for Mac OS X and iPhone (GHUnit)</title>
	<atom:link href="http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/feed/" rel="self" type="application/rss+xml" />
	<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/</link>
	<description>programming, objective-c, cocoa, iphone, c</description>
	<lastBuildDate>Sun, 04 Sep 2011 09:27:04 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: gabe</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-1061</link>
		<dc:creator>gabe</dc:creator>
		<pubDate>Wed, 13 Jul 2011 23:29:38 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-1061</guid>
		<description>I heard reports of it not segfaulting in Lion.... But otherwise I am still baffled..</description>
		<content:encoded><![CDATA[<p>I heard reports of it not segfaulting in Lion&#8230;. But otherwise I am still baffled..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kiran</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-1056</link>
		<dc:creator>Kiran</dc:creator>
		<pubDate>Fri, 08 Jul 2011 13:43:43 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-1056</guid>
		<description>Hello Gabe, Any updates on segment fault in 10.6?? It would be great if you provide a fix for it.</description>
		<content:encoded><![CDATA[<p>Hello Gabe, Any updates on segment fault in 10.6?? It would be great if you provide a fix for it.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ernie Biancarelli</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-936</link>
		<dc:creator>Ernie Biancarelli</dc:creator>
		<pubDate>Sun, 16 Jan 2011 16:48:15 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-936</guid>
		<description>Thanks for this framework. I spent hours trying to get unit testing within Xcode working to no avail. With this framework, it took about an hour to figure out what to do and then I was off and running. Thank!</description>
		<content:encoded><![CDATA[<p>Thanks for this framework. I spent hours trying to get unit testing within Xcode working to no avail. With this framework, it took about an hour to figure out what to do and then I was off and running. Thank!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Paul Solt</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-429</link>
		<dc:creator>Paul Solt</dc:creator>
		<pubDate>Tue, 09 Nov 2010 08:37:12 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-429</guid>
		<description>Thanks for the framework!

I wrote a review of three iPhone unit testing frameworks: OCUnit, GTM iPhone Unit Test, and GHUnit. Out of all of them I liked GHUnit the most! There are a few GUI issues, but that&#039;s something that can be fixed. Details at the bottom of the post: http://paulsolt.com/2010/11/iphone-unit-testing-explained-part-1/

I&#039;m writing a series of posts on iPhone unit testing and will be continuing to feature GHUnit.</description>
		<content:encoded><![CDATA[<p>Thanks for the framework!</p>
<p>I wrote a review of three iPhone unit testing frameworks: OCUnit, GTM iPhone Unit Test, and GHUnit. Out of all of them I liked GHUnit the most! There are a few GUI issues, but that&#8217;s something that can be fixed. Details at the bottom of the post: <a href="http://paulsolt.com/2010/11/iphone-unit-testing-explained-part-1/" rel="nofollow">http://paulsolt.com/2010/11/iphone-unit-testing-explained-part-1/</a></p>
<p>I&#8217;m writing a series of posts on iPhone unit testing and will be continuing to feature GHUnit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Unittest Your Cocoa Application with GHUnit</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-320</link>
		<dc:creator>Unittest Your Cocoa Application with GHUnit</dc:creator>
		<pubDate>Sun, 21 Mar 2010 13:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-320</guid>
		<description>[...] requirements. So I searched for some frameworks to make tests for my Cocoa application. I found GHUnit. A preoject started by Gabriel Handford. The source is available on [...]</description>
		<content:encoded><![CDATA[<p>[...] requirements. So I searched for some frameworks to make tests for my Cocoa application. I found GHUnit. A preoject started by Gabriel Handford. The source is available on [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: This is Tyler Fitch &#187; Blog Archive &#187; links for 2009-03-12</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-147</link>
		<dc:creator>This is Tyler Fitch &#187; Blog Archive &#187; links for 2009-03-12</dc:creator>
		<pubDate>Fri, 13 Mar 2009 06:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-147</guid>
		<description>[...] rel=me » Blog Archive » Unit Testing Framework &amp; GUI for Mac OS X and iPhone (GHUnit) (tags: programming osx iPhone testing unit xcode)     Posted in del.icio.us &#124; [...]</description>
		<content:encoded><![CDATA[<p>[...] rel=me » Blog Archive » Unit Testing Framework &amp; GUI for Mac OS X and iPhone (GHUnit) (tags: programming osx iPhone testing unit xcode)     Posted in del.icio.us | [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Michael Tsai - Blog - GHUnit</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-139</link>
		<dc:creator>Michael Tsai - Blog - GHUnit</dc:creator>
		<pubDate>Mon, 23 Feb 2009 14:30:32 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-139</guid>
		<description>[...] is a new unit testing framework for Mac OS X from Gabriel Handford: I&#8217;ve always wondered why XCode doesn&#8217;t have a unit testing GUI like other IDEs, or why [...]</description>
		<content:encoded><![CDATA[<p>[...] is a new unit testing framework for Mac OS X from Gabriel Handford: I&rsquo;ve always wondered why XCode doesn&rsquo;t have a unit testing GUI like other IDEs, or why [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gabe</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-138</link>
		<dc:creator>gabe</dc:creator>
		<pubDate>Mon, 23 Feb 2009 00:38:29 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-138</guid>
		<description>Just noticed the GHUnit.framework headers were missing from the 0.2.6 build. Fixed in 0.2.7.</description>
		<content:encoded><![CDATA[<p>Just noticed the GHUnit.framework headers were missing from the 0.2.6 build. Fixed in 0.2.7.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: gabe</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-137</link>
		<dc:creator>gabe</dc:creator>
		<pubDate>Sun, 22 Feb 2009 23:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-137</guid>
		<description>I&#039;ve been thinking about whether its possible to use the Fix &amp; Continue, to edit a test and re-run without having to quit and re-compile? (Am dreaming about some crazy autotest mode.) But I think initially, a quick way to run or re-run a single test case or method would totally be useful.

BTW, started a google group @ http://groups.google.com/group/ghunit</description>
		<content:encoded><![CDATA[<p>I&#8217;ve been thinking about whether its possible to use the Fix &#038; Continue, to edit a test and re-run without having to quit and re-compile? (Am dreaming about some crazy autotest mode.) But I think initially, a quick way to run or re-run a single test case or method would totally be useful.</p>
<p>BTW, started a google group @ <a href="http://groups.google.com/group/ghunit" rel="nofollow">http://groups.google.com/group/ghunit</a></p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dr Nic</title>
		<link>http://rel.me/2009/02/21/unit-testing-for-mac-os-x-and-iphone-ghunit/comment-page-1/#comment-136</link>
		<dc:creator>Dr Nic</dc:creator>
		<pubDate>Sun, 22 Feb 2009 02:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://rel.me/?p=197#comment-136</guid>
		<description>Looks very nice. From the nice standalone test output UI can we/could we rerun individual tests?</description>
		<content:encoded><![CDATA[<p>Looks very nice. From the nice standalone test output UI can we/could we rerun individual tests?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

